@Tolstoy@lemmy.world to Diablo@lemmy.worldEnglish • 1 year agoPatchnotes 1.1.1 Build #43794 (All Platforms) - August 8, 2023news.blizzard.comexternal-linkmessage-square29fedilinkarrow-up198arrow-down14file-textcross-posted to: diablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.world
arrow-up194arrow-down1external-linkPatchnotes 1.1.1 Build #43794 (All Platforms) - August 8, 2023news.blizzard.com@Tolstoy@lemmy.world to Diablo@lemmy.worldEnglish • 1 year agomessage-square29fedilinkfile-textcross-posted to: diablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.world
minus-square@ClarkDoom@lemmy.worldlinkfedilinkEnglish4•edit-21 year agoI only see boss health increased unless I’m missing something. I think that’s a good change because bosses are way too easy in D4.
minus-square@betheydocrime@lemmy.worldlinkfedilinkEnglish5•1 year agoThat’s just bosses, not all monsters
minus-square@Xanvial@lemmy.onelinkfedilinkEnglish2•1 year agoBosses (I don’t think it includes elites) usually are alone or spawning their own adds. So that two points practically unrelated
minus-square@ClarkDoom@lemmy.worldlinkfedilinkEnglish4•1 year agoI’m confused what you were trying to convey in that case. Players have been asking for mob density to be increased and we’ve also asked for bosses to be a challenge. This patch seems to be giving us what we asked for.
minus-square@MrGiblets@lemmy.worldlinkfedilinkEnglish2•1 year agoIf monsters have more density then they have more health. That’s just science.
deleted by creator
I only see boss health increased unless I’m missing something. I think that’s a good change because bosses are way too easy in D4.
deleted by creator
That’s just bosses, not all monsters
deleted by creator
Bosses (I don’t think it includes elites) usually are alone or spawning their own adds. So that two points practically unrelated
deleted by creator
I’m confused what you were trying to convey in that case. Players have been asking for mob density to be increased and we’ve also asked for bosses to be a challenge. This patch seems to be giving us what we asked for.
If monsters have more density then they have more health. That’s just science.