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512KiB for a game ? Pfffff In the 80’s they ran Elite on a computer that have half of that on RAM A game that simulated the economy of galaxies and rendered 3d graphics !
btw, client wants a new feature… can you finish it by friday?
The same goes with mobile apps then and now. I remember a time when Instagram was about 20-30mb large and today it’s like 200mb and more.
The bloat in modern software is just incredible, meanwhile there’s very little new functionality for the users. Things just get slower and buggier as opposed to better in any tangible terms.