☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 29 days agoOOP theory vs practicelemmy.mlexternal-linkmessage-square50fedilinkarrow-up1198arrow-down13
arrow-up1195arrow-down1external-linkOOP theory vs practicelemmy.ml☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 29 days agomessage-square50fedilink
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·29 days agoWould you make a game with functional programming? Or anything with a GUI?
minus-square☆ Yσɠƚԋσʂ ☆@lemmy.mlOPlinkfedilinkarrow-up4·28 days agoSure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
minus-squareFonzie!@ttrpg.networklinkfedilinkarrow-up3·28 days agoLots of things with a GUI, but games are better left for ECS.
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·28 days agoOk. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
Would you make a game with functional programming? Or anything with a GUI?
Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
Lots of things with a GUI, but games are better left for ECS.
Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?