Pretty much. Don’t get me wrong I love Star Trek, but at this point The Expanse looks optimistic compared to the future humanity is recklessly careening towards.
Pretty much. Don’t get me wrong I love Star Trek, but at this point The Expanse looks optimistic compared to the future humanity is recklessly careening towards.
Even if they just gave us some new map tiles, a flip-able Romulan/Klingon Warbird set, it would go a long way. Make it so you can have two separate ships that your characters can transport between. Having to buy two identical core sets for 3-4 player games is unacceptable. Since we didn’t get one for TOS, a DS9 Core Set with Sisko vs Dukat or Weyoun that introduces the Cardassions/Dominion as a playable faction would be great!
Just got into this game and I am enjoying it, but low-key kind of disappointed in this. Should have focused on the Next Gen era for small expansions. The DS9 or Voyager crews, the Ferengi, or the Cardassians/Dominion would have been perfect. As it is right now, the TOS crew doesn’t fit in at all with any of the existing characters. Sure you can always hand wave it as time travel/holodeck shenanigans, but TOS really deserves its own new core set. A Kirk vs Khan box with a TOS map would have been great!
Hell I’d take any TNG two-parter over any of the TNG movies. Even a mid one like Gambit or Descent.
Its odd that Voyager had a better chance at a film. DS9 had better ratings when they were both on and received more critical acclaim. Yet somehow Voyager has remained more in the popular consciousness and had more enduring popularity. I think a lot of it had to do with Berman favoring Voyager. Its reruns also saw a lot more syndication. I was a teenager in the 2000’s so I only ever saw reruns of 90’s trek growing up and it was usually Voyager and rarely TNG. I never saw any DS9 until it became available on streaming.
As much as I wish they could all be in a DS9 revival I don’t see why they have to. Sisko ascended, Odo returned to the founders, and it would be easy to say that Nog is just stationed on the far side of the Federation or on a deep space mission. The first two could easily be off screen presences who effect the story but are never seen. That still leaves Bashir, Dax, Kira, Worf, and Jake. Could be a smaller, more personal story that follows up on plot elements from DS9. Like what they tried to do with the first two seasons of Picard, just hopefully better written.
Apparently the time frame was shifted to shoe-horn the Brotherhood of Steel into the game. Originally their roles was going be filled by just the reminants of the national guard or something. Needed that brand recognition!
I think late DS9 and now SNW balance it well enough. You just have to mix episodic and serialized story-telling. I agree on the Internet being a problem though. Can you imagine if something like cinimasins was around nitpicking TNG when it was on air?
Its made very clear later in the series that Kira considered civilian targets acceptable. Paraphrased from her own words “If you aren’t with the resistance you are with the occupation.”
DS9 could have never gotten away with its nuanced portrayal of the terrorism/freedom fighter debate post 9/11, but its more relevant today then it ever has been.
Because Kira was right there with them blowing stuff up and sometimes killing civilians in the name of a free Bajor and the Prophets… hey wait a minute!
There’s a spoiler for Generations in DS9’s season 4 premier but you don’t have to watch the movie to appreciate the show.
Serious answer. TNG has a lot of shit like this. Leftover plot hooks that completely lack follow-up. Far too many to wrap up in one season of modern prestige TV.
It’s just how TV was back then. You wrap the story up in 45 mins. Maybe some things get revisited, if the writers and producers don’t forget about them and the actor is available. Serialized stories were the exception not the rule back then.
Honestly I feel like this makes the Star Trek universe seem bigger. Every character has a lot going on and not everything that happens to them revolves around one storyline. There’s a whole galaxy out there full of things constantly happening! A lot of these would be followed up in books. Iirc it’s mentioned in one that Worf and Jeremy exchange letters regularly and he does visit on occasion. We just accept that this happens off-screen because Worf has a life beyond the brief glimpses into it we see. Modern TV is too tidy, with everything tied to one or two storylines and everything being wrapped up tidily with maybe one or two cliffhangers. It makes fictional settings cough Star Wars cough seem small and insuler.
Of all the TES games Oblivion has aged the worst. If you didn’t play it at the time its really hard to be objective about it now. Too much Bloom and ugly potato faces combined with its floaty, clunky combat make it a chore to play today. Game had some great quest writing though and Shivering Isles is a GOAT expansion. It also has an undeniable, if somewhat unintentional, goofy charm to it that I love.
At the time a lot of Morrowind fans hated it for going against established lore and “dumbing down” the series, but it did well critically and was generally well received by the public. It got a lot of people, including myself, into the series. I went back and played Morrowind and loved it so I can see a lot of Oblivion’s weaknesses more clearly, but I still have a soft nostalgic spot for it in my heart.
Publishers still have a lot of power in a games development. They can set deadlines and dictate the direction they want a games development to take. Seeing as this is a recurring problem with games Paradox both develops and publishes, its easy to see who is to blame here.
Yeah the fucks up with all the Paradox apologia in this thread? I also remember Cities: Skylines on release It ran fine and my rig was shitty back then. It was a perfectly functional little city builder. People loved it and it was called the new Sim City! “Just wait two years and put down another $50 on dlc bro. Ur dumb for expecting it to be good now.” Nah this shits unacceptable. If a game needs to be supported for years before its considered good then an honest developer would call it an early access game. Ya know, those games that get years of support, updates, and features for free.
Way to completely misread my post there bud. Its not about the dlc, its about Pdox (who isn’t exactly a small indie publisher anymore) rushing buggy, feature-bare games to release with the intent of abusing their dlc-centric business model. FFS I guess wanting a game that’s complete and works on release is whining.
Between this and Star Trek: Infinite seems like Paradox’s new MO is to set unreasonable deadlines and rush games to release. You should basically consider all their games early access at this point, except they’ll charge you for updates. They’ve learned that a buggy half-baked release wont effect their sales, and they can just patch the game and crank out new features as dlc.
As many have pointed out, trauma from the Eugenics wars is a big reason behind the Federations stance on genetic engineering, but that’s just part of it. The Federation is a Utopian Meritocracy that celebrates diversity. Genetic Engineering undermines diversity and creates inequality in a society where everyone is granted an equal opportunity to rise and succeed. This is the other half of the equation as to why the UFP doesn’t like genetic engineering.
Deep Space Nine is the most idealistic Star Trek, even moreso then TNG. Don’t get me wrong I love both, but for the characters of TNG utopian idealism is easy. DS9 on the other hand tests its characters ideals. Its about maintaining Utopia in the midst of overwhelming adversity. Its characters question their idealism, sometimes they even compromise it, but in the end they are not found wanting. Its aspirational AF especially for the times we are living in.
Unfortunately it seems like for some of the lesser creators in charge of modern Trek cough Kurtzman cough all they took away from DS9 is darkness and edge. They are cynical and don’t really understand or appreciate the importance of idealism in Star Trek. They just saw Sloan as some kind of badass superspy and probably thought Bashir was lame and didn’t understand his problem with Section 31. At least it seems like positive Idealism has been re-injected into Trek through SNW. We as a society need it now more then ever.
It was… Okay. Better then the first 2 seasons of Pic by a mile at least. If it was just the first 5 or so episodes I might even call it good. Yeah it was big, dumb, and loud, but it was also full of nostalgia bait, some of which admittedly did resonate with me. The bar was just so low after the TNG movies and first two season of PIC that traumatized fans were happy to have a seemingly final sendoff that wasn’t completely terrible.