Forgot this one: Adventure / Point-and-Click / Narrative Games !adventuregames@lemm.ee
she/her, 20+,🇩🇪
doing some gamedev with renpy
Interests: FFXIV and games in general, art, anime, and books
Forgot this one: Adventure / Point-and-Click / Narrative Games !adventuregames@lemm.ee
Seconding this! Honestly the aggressive anti-religious attitude that seems to be popular on Fedi and (and big subreddits as well) annoys me to no end, and it always has an air of wanting to feel superior about it.
Spirituality can be a good, helpful, thing that anyone should be allowed to practice. It doesn’t help that people always seem to equate religion itself with big institutions or particularly bigoted sub-groups.
I don’t know if this incoherent rant makes any sense, anyway you’re valid and I support you!
Got myself a Switch and started playing Cult of the Lamb and Jack Jeanne! Cult of the Lamb is incredibly fun, and I’ve just started the second dungeon~
Yes, More TWEWY love!! I’m kind of sad that’s the franchise seems to get overlooked a lot
The DS series was the peak handheld generation for me. I like that the console’s design encouraged creative game mechanics, and it has some of my favourite games of all time. I have a DS Lite, a 3DS and a new 3DS, though I think the original DS line had the better game library compared to the 3DS. The camera and 3D effect were rather gimmicky and didn’t add much value for me.
I think the game that best encapsulates what I love about the DS is The World Ends With You, a JRPG set in modern Tokyo that used both screens at once in its action combat system - to control two different characters. The character on the bottom screen would have you use touch gestures to trigger attacks, while you needed to do button combos to control the character on the top. It was insanely fun!
Other games I liked from the early DS era are Hotel Dusk, a detective game that is played in “vertical mode” so you hold the console like a book - and Osu! Tatakae! Ouendan!, the original Japanese version of Elite Beat Angels, a rhythm game.
I also played all romance/otome games that were available in English for the DS, my favourite was Tokimeki Memorial Girl’s Side.
The DS figured out touch-based interactions way better than smartphones which are like the main touch-based “handheld” nowadays. That is because you could dedicate the entire touchscreen to gameplay input, since you still had the top screen to show relevant game information. Smartphones on the other hand need to utilize the entire screen both for input and displaying stuff, which just doesn’t work as well imo.
Subscribed! Let’s hope that this one will last longer 😅 Thank you for all the effort you put into building this community!
I’ve sent a message to a mod of a community to ask for permission^^ If they give the ok i’ll make a promo post
You think so? I had the impression that those are usually targeted at players rather than devs 👉👈
Video games are part of our culture and reflect our society the same way as movies, books, and other media. And, like with old books, preserving and studying old games allows us to understand the environment and time in which they were created, as well as the concepts and ideas that they drew upon, or that newer games drew from them.