I’ve had the opposite experience, Steam Link app loses packets frequently and Moonlight works so smooth that you barely notice it’s streaming. I’m running Linux under Wayland so that could definitely be a factor.
I’ve had the opposite experience, Steam Link app loses packets frequently and Moonlight works so smooth that you barely notice it’s streaming. I’m running Linux under Wayland so that could definitely be a factor.
I remember setting up a TeamSpeak server back in 2012 before Discord took over. Worked for us at the time.
I’ve been streaming Helldivers 2 to the Steam Deck too. It’s amazing as long as you have a good router.
It’s been a while but if I remember correctly Terraria instead of using the default gamepad config it took advantage of all the controls on the Steam Deck for a unique and pleasant experience.
I once played Terraria for more than 5 hours on battery and it still had battery leftover.
We need a SeniorProgrammerHumor community. Less jokes about quitting vim and programming languages and more about every day funny issues.
This is cool and made me think of solutions like https://gamevau.lt/
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I’ve only seen a bunch of rumors about the firing but nothing concrete since the board hasn’t given an explanation. So yeah it could be that money wins or it could be something else entirely.
I doubt that Microsoft would’ve hired him if he had strong allegations of wrongdoing.
That was driving me and my friends crazy glad to know there’s a fix.
If you’re debugging a react re-render for example where the error happens on the 7th re-render then having it pause with the debugger 7 times can be annoying.
I agree with you if a game has 0 micro transactions then that’s the one that I want to play but sadly some of the most popular multiplayer games are riddled with them already.
On these games you’re already able to buy a shiny gun or a skin for ~$25 and if that’s not going away I would at least prefer to be able to trade or sell the items.
I’m merely saying that if you earn a shiny skin for X game then you would be able to sell it to someone else that wants to use it on that game. The Steam Community Market already does this except it’s not called NFTs there.
Game collectibles as NFTs. I thought being able to trade/buy/sell a game skin for example sounded like a cool idea since it would allow users to trade freely without the game company having full control of the collectibles. The idea was massively hated and I’m not sure how something like Overwatch 2 is preferable when people that want to get skins need to buy a battle pass to grind or pay for an overpriced skin where 100% of the profits end up with the game company.
Apollo stopped working and Voyager scratches that itch.
You have too look at the voltage as well as the wattage. For example the MacBook Pro usb-c brick can’t charge the steam deck because the voltage scale differs. Steam deck needs 15v and even though the MacBook brick can output 20v when it scales down for the Steam Deck it has to go to 9v because it doesn’t support 15v.
https://www.chargerlab.com/wp-content/uploads/2019/07/16-2-1024x680.jpg
For comedies “Rat Race” and “White chicks” always make me laugh.
In games where combat uses the bumpers a lot I bind the back buttons to that. For the rest of the games it depends on the what I find annoying to do repeatedly and end up mapping that to a back paddle.
For example on Breath of the Wild the back paddle was run which allowed me to run with one hand.