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Joined 9 months ago
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Cake day: March 20th, 2024

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  • Is your game completely offline, or does it have automatic updates pushed via steam or similar? If a background game update changed an api call or two in the way it handles graphics, its possible that your current graphics drivers dont support the new implementation.

    An ideal system would do a version check for what is installed on your system and recommend a gfx driver update before pulling down such a game update, but our world is far from ideal.








  • I just wish it was multithreaded so that i could maintain a colony for more than a week without slowing to potato speeds.

    My n00b theory on it, with the proviso that I am not a developer and only have a basic understanding of multithreading, is that you would break up the map into regions, and have each regions pawns and environment handled independently by separate threads/cores while one master thread handled interactions between regions and kept them all in sync.

    Regions could dynamically scale depending on how computationally intensive they are, such that when the master/watchdog thread has to wait for one thread significantly longer than any of it’s adjacent region threads, it remaps the boundary iteratively until it acheives minimal wait-time and the load is evenly balanced.

    As it stands, I’ve got one core maxed out and the game running slower than realtime while my 15 other cores sit at idle like suckers.


  • 1.2l water

    240ml sodium sulfate

    60ml sodium chloride

    20ml xantham gum(optional for increased efficacy by keeping the solution homogenous)

    Boil water, stir until fully dissolved, a small amount of solute should remain, if not, increase sodium sulfate concentration slowly until it does, indicating no free water molecules available for dissolution.

    Solution should now be cooled to below 18c( freezing point) for an end product that will regulate temperature to 18c so long as it have sufficient(negative) thermal energy.

    Solution of pure sodium chloride will have freezing point approx -20C, while solution of pure sodium sulfate has freezing point +35C. Adjusting the ratio of NaCl to Na2SO4 will shift the freezing point towards either end of thag spectrum, depending on what phase change temperature you are targetting.



  • I would consider trophies derived from human bodies to be immoral in the same way that child pornography is. The act of transmitting a digital file does not directly cause harm to anyone, but by creating a demand for it, you are in turn driving an industry that violates the rights of people in order to keep supplying it.

    For many years after western contact with Aotearoa, people were deliberately killed for the sake of producing preserved heads which would be purchased by collectors in Europe.

    If there were to be a resurgence in demand for such objects, there is no shortage of people either desperate enough or cruel enough to revive the practice of killing people to produce them.

    Sure, there could be systems put in place to verify that a head was procured humanely after natural death, but it would never be foolproof, and there would always be some degree of black market causing harm on the fringes in order to meet demand.

    We already know that people are killed in order to feed the black market for transplantable organs, so why would we allow an industry with all of the same risks to exist purely for the sake of art?






  • I’ve never encountered that theory before. As far as my exposure has been, most opposition to 1080 is based around bykill; the effect of the poison on non-target species.

    The scientific evidence suggests that the number of natives killed unintentionally by 1080 drops is more than compensated by the increased survival rates of those who now suffer less predation, but walk into any pub and you’ll find half a dozen people throwing out anecdotes about silent forests in the days after 1080 drops.