Dishonored 1 and 2.
Dishonored 1 and 2.
I’ll sign up for Returnal.
A few months ago I ran into the demo for an indie game called Laika: Aged through Blood. It came out around a month ago and it’s an extremely solid indie game, I’d suggest anyone who likes metroidvanias a shot if you don’t mind them being unforgiving as hell.
I press my yubikey by mistake and end it just sends random messages on Slack, other than that it just works fine.
The list just keeps going, it’s been an insane year so far.
Season 2 had heavy studio meddling according to the show’s creator, it kinda bombed and season 3 cleaned up the mess but the whole thing got cancelled.
I can’t believe Shadow of the Tomb Raider was that expensive, it’s such a forgettable game.
Fallout 76 is a lot better than what it was at launch but it’s still nowhere near close to Starfield. It’s a weird mesh of ideas that don’t really fit together but are still enjoyable separately.
Try setting a budget and looking for the GPU that fits within it, everything else more or less builds itself from there as you check the recommended CPU pairings and requirements they have on your other components.
Are the missions long at least or is it something like 6 hours total?
And they’ll complain even if they get exactly what they wanted.
What in the actual fuck
I guess we are Reddit now, only one opinion is accepted on any subject.
In my opinion it’s not, the gameplay is still terrible and the writing nothing special.
My experience is kinda the exact opposite, I hate how repetitive the planets are and stopped exploring them besides setting up resource collectors.
What I love about the game is the questing and ship building aspects, there is so much depth to what you can do with your ship that it’s kind of ridiculous that it’s such a small part of the game otherwise.
Kind of, I don’t mind the surface being procedurally generated but the landmarks themselves are empty.
Finding a dungeon in Skyrim means a unique layout, rewards and maybe a quest. In Starfield landmarks can’t be unique because they need to populated too many planets but they are also empty, there is never anything worth grabbing or finding inside.
I like it so far, planetary exploration and the ship are the biggest letdowns.
I get the feeling that it would be a much better game if they just focused on what they are known for being good at, interesting maps and immersive worlds.
Guys, this is literally just a tech demo made in Unreal, it’s not news.
It really should, the Series S is already looking dead and we are only at the beginning of the console lifecycle.
They have, since Skyrim.
That’s great, thanks a lot!