FE engage is great. It feels really strategic, compact maps with powerful terrain effects and chokepoints to take advantage of, units don’t have a lot of movement, positioning and formation can let you do a lot of cool plays.
The new mechanics, chain attack and break, are very powerful and interesting to play around both on player phase and enemy phase.
The Emblems have some really powerful effects between AoE dance, AoE warp, a billion range nuke, +500 movement on one of your characters, and some other combat steroids. There are a lot of options and I think the game is fun on any difficulty.
The story… uhhh, I liked when the Fire Emblem: Engaged. The plot is very generic and pretty much the same as a plurality of previous fire emblem plots. I don’t think that’s necessarily a bad thing.
FE engage is great. It feels really strategic, compact maps with powerful terrain effects and chokepoints to take advantage of, units don’t have a lot of movement, positioning and formation can let you do a lot of cool plays.
The new mechanics, chain attack and break, are very powerful and interesting to play around both on player phase and enemy phase.
The Emblems have some really powerful effects between AoE dance, AoE warp, a billion range nuke, +500 movement on one of your characters, and some other combat steroids. There are a lot of options and I think the game is fun on any difficulty.
The story… uhhh, I liked when the Fire Emblem: Engaged. The plot is very generic and pretty much the same as a plurality of previous fire emblem plots. I don’t think that’s necessarily a bad thing.