Game dev and Linux user

  • 14 Posts
  • 137 Comments
Joined 2 years ago
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Cake day: June 10th, 2023

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  • Julian@lemm.eetoGaming@beehaw.orga new paradigm
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    4 months ago

    I feel like this isn’t exclusive to indie games.
    Empoisoned games: Forespoken, Bloodborne, Metal Gear Rising Revengance

    Swumbles Big Jumble games: Assassin’s Creed (plus subtitle), John Madden Football (and other similarly titled sports games), any legend of zelda game.



  • I agree with what others said that more customization is generally good, but not all games really need that level of customization. For something like animal crossing, I think the body type thing is fine, since the designs are more neutral unlike what you’re describing. I think what could help is a third option that’s a more neutral body type. Or maybe if it’s not relevant, just don’t have a body type option.

    I also don’t know much about runescape, but I assume this was an update that just changed the names from genders to body types, so adding other options might have increased the scope of the update. I think at least uncoupling that from gender is at least an improvement over before. Plus, I kinda disagree that people would only pick the corresponding pronouns. Plenty of people have a gender expression that doesn’t necessarily match their gender identity.








  • You’re right - most media formats have support for metadata, which can include all sorts of things depending on how the image is created. For instance, most phones have an option to add location data to photos.

    A lot of identifiable info like location data is usually an option you can turn off. And there are a lot of tools to remove metadata from files. A quick search brought up this, which seems fairly reputable (and open source, which is usually good for sensitive stuff like this).




  • Julian@lemm.eetoGaming@beehaw.orgLet's discuss: Half-Life
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    7 months ago

    Half-Life and Portal had a huge impact on my life. In high school I was in the source modding community, so I’m probably too familiar with valve’s engines and games. I made a few mods, the most well known being hl2 classic, and it kinda got me into game development.

    But needless to say, it’s a fantastic series. I had a chance to play alyx and it was nuts. It’s crazy how influential this series and its technology is on gaming as a whole.

    And a fun fact: quake had a feature where level designers could make a light flicker with a pattern of brightnesses. There were some premade patterns you could select as well. These made it into the goldsrc engine, then source, then source 2 - so Alyx, Quake, HL1, HL2, Portal, Portal 2, and more have lights that flicker in the exact same way.