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Regardless, IKEA is known for putting out quality but inexpensive electronics. Their rechargeable batteries and smart home products are great examples.
The site works fine with javascript blocked.
Regardless, IKEA is known for putting out quality but inexpensive electronics. Their rechargeable batteries and smart home products are great examples.
Let’s be honest, the reason for that policy is so that if a Chromebook does fail you can go back to the manufacturer for warranty coverage.
I would trust an Anker charger just as much as an OEM charger.
USB-A, per the specification, is only supposed to provide 5V max. Qualcomm Quickcharge violates the USB-A specification, so only other devices that are designed to violate the specification and thus be compatible with QC will charge faster.
I use my leftover Stadia controllers. RIP.
But for my son I got an 8bitdo Lite 2 because it’s smaller and easier for him to hold. Works great.
No, my Framework 13 is integrated only but it is still significantly more powerful than the Steam Deck. I haven’t really done any ML stuff so couldn’t tell you.
Mine was quoted as Q4 2023 when I ordered it and shipped by the end of November.
I have the AMD 13 and it’s fantastic. It’s even solid for gaming as well and can handle some things the Deck can’t.
Honestly just for gaming. I have a Framework laptop running Linux that I use for anything else.
Ah I’ve always used the free version, I did not realize there was a paid version.
What are ryujinx and Panda3ds doing differently? Or is it just a matter of Nintendo going after the most popular options?
Planning on hopping on as soon as the kid’s in bed!
I mean, that’s very uncommon. TTW is notorious for taking a long time to install. Most installers that are not bizarrely CPU heavy will work fine.
It’s also occasionally easier to install non-Steam games on a desktop and transfer over the files but that’s mostly just about saving time.
And honestly that would be solved with a Bluetooth mouse and keyboard.
D3 at launch had no endgame at all, much like D2. It was just farm bosses in the campaign until you got better gear to move to the next difficulty, rinse and repeat. Now, it did take longer because the game was balanced around the auction house. You were incredibly unlikely to find gear that would carry you into the next difficulty, so buying gear was generally the strategy to get you to the next difficulty. Then you could sell the gear you farmed there. It wasn’t really an issue on Normal/Nightmare, but it was on Hell/Inferno.
To be fair, that balance of progression in D3 didn’t come until Reaper of Souls. Should they have learned from it? Yeah. But D4 is honestly in a better place than D3 was at launch.
I didn’t even think about the software costs. Makes sense. The whole “you don’t really own your games.”
Albino is only used as a term when it’s a deviation from the species norm usually. There are all white cave bugs.
Eh, you’re talking what, $1500 for a headset and rig? Even if you have 4 setups at one of those kiosks the cost to have someone running it is going to quickly outpace the cost of the hardware.
Honestly I think Diablo 4 is just geared towards relatively casual players. I can only play an hour-ish per day, and I’m on a reasonable pace to finish the battle pass with week to spare.
I understand the frustration from hardcore players though, when you consider the level of commitment D2 took.
Specifically just anti-cheat that chooses not to support Linux at this point.
It’s amazing because GFN is still going strong and Microsoft is really pushing their cloud gaming platform. Stadia was just horribly mismanaged.