• 12 Posts
  • 240 Comments
Joined 1 year ago
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Cake day: December 9th, 2023

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  • There is no way this person will be apprehended alive, they could walk up to a police station naked with their hands up get on their knees and beg for their life, every single police officer they could possibly encounter will universally pull out their handgun and immediately murder them in broad daylight and they will be cheered on by Good Morning America when they do for keeping everyone safe.

    If you think the police will do otherwise you misunderstand the essential function of police, especially in the US, which is to protect capital and the owners of capital and sustain inequality through violence.


  • Exactly, what makes an act evil or not is a really complicated question unless the action in question is mass murder. In that case, there isn’t a debate, it is evil, there is no slippery slope. The CEO undeniably caused the deaths of countless people and maimed and permanently hurt many more. At least the person who killed the CEO actually carried out the act of taking someone’s life themselves and bore witness themselves to the horror of taking a human’s life. The healthcare CEO on the other hand was the most cowardly kind of murderer, someone who has killed far too many to name but simultaneously would be utterly shattered by exposure to actually witnessing first hand even a tiny fraction of all of the people they murdered suffering and dying right in front of them.

    It is the ultimate form of violence to kill without a desire to know, to understand, to emphasize or even to remember because it zeroes in and underlines what makes violence horrific, the erasure of beautiful things that had a history, a past and a future… and that is all healthcare CEOs really do at this point, kill without a desire to know.









  • “Additionally, having this layout means it will match the Steam Deck, which should make all control profiles interchangable.”

    Additionally an order of magnitude more indie devs who don’t have the cash for a steam deck could pick up used/new steam controllers for not too money and that will inveitably lead to an order of magnitude more devs actually trying out their game using steam deck control schemes and I think that will be hard to overstate in impact longterm on gaming… especially because transformative, revolutionary new gaming experiences almost exclusively come from these kinds of developers.

    Look at the anemic evolution of VR games, it is because the developers who could innovate and grow the medium with the next big VR hit is sitting in the bedroom of their parents house making a different game because neither them or any of their friends can afford VR goggles.



  • “…it clearly has both 2 thumb sticks and 2 track pads.”

    Hell yes, I am very bullish on the two thumb sticks and two touchpads being the controller format that will establish the steam deck/handheld gaming pc as the future of gamepads.

    It won’t necessarily be a quick, all at once change, but that is because it is a strategic longterm play to reframe what a gamepad is, what its limitations are, and what kind of games can be played with a gamepad.

    It will be the kind of thing people look back and point to as the beginning of the whole industry shifting into a new paradigm where playing cool indie games with a gamepad is something people associate with pc gaming first, console gaming second.

    They just better have a gyro sensor in there too!



  • Yeah no issues, dot mod (the mod ovehaul) works fine too.

    “DW runs incredibly efficiently”

    Honestly that is a such a huge asset, if you think about it almost every game studio with significant investment and capital tied up in it is categorically incapabele of ever creating similar 3d games that are as efficient as that again.

    Case in point Armored Brigade 2’s big new thing over Armored Brigade is that it has 3d graphics…but why? The only reason I can find is it looks cooler, which is really frustrating for the performance hit and for soaking up a major share of development time

    I’ll have to check out the sonar aspect of DW that sounds dope.






  • In particular I want the two joysticks the steam deck has! Touchpads + joysticks NOT one or the other. If the steam controller came out with that and back buttons it would set a new standard and decisively reorient how people think about gamepads with respect to complex pc games.

    If it just has two touchpads or two joysticks it really isn’t an evolutionary step up, more of a lateral step that improves precision (unless you include gyro… which the next steam controller needs to have).

    I know this seems like an esoteric point but in my experience steam deck layouts for complex games all rely on the steam deck having 4 xy input devices.

    The next steam controller should prioritize this scheme of the four basic inputs + triggers and buttons to help precipitate the concept in peoples minds that a steam style gamepad has two joysticks and two touchpads.

    Longterm establishing this control “standard” as a noun in the collective minds of indie and strategy game fans and developers is by far the most important thing a new steam deck controller could do.

    If an indie developer can buy a relatively inexpensive steam controller and physically test out and make some steam deck bindings for their game…they are that much more likey too.

    Indie game devs provide the afterburners and linux gaming is assured a strong future!

    Suddenly the limitations of sticking to a proprietary (in some ways) slow moving ecosystem of consoles start to look radically more confining in comparison because the difference became tactile and immediately tangible.