• Rekorse@sh.itjust.works
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      11 days ago

      The games followed a similar path as elder scrolls. Very heavy RPG in the beginning, DAO is very similar to morrowind or BG3 in that way. As the games came out they stripped RPG elements slowly, although I recall the second game still being very much an RPG.

      Then inquisition and veilguard dropped the RPG elements and became action games. You generally choose what type of action you like (caster, rogue, warrior) and thats all of the roleplaying involved.

      Veilguard specifically is a re-skin of Hogwarts legacy, so if you tried that then you know what it will be like. Maybe the newer assassins creed games would be a good comparison too, heavy action, minor RPG.

    • rtxn@lemmy.world
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      11 days ago

      “We might be able to banish the demon and save your son.”
      “Really?”
      “No, it’s just fun to get your hopes up. I’m gonna kill the kid.”

      Veilguard doesn’t let you be an absolute dick the way Origins did. The story (what little I’ve seen) is filtered and sanitized like it’s meant for six-year-olds.

      It also approaches sensitive topics, like the gender of one character, with the graceful and delicate touch of a fucking brick. If your character in Origins is a woman, Sten will bluntly comment on your role as a warrior, which is reflects the Qunari culture and their strict adherence to their norms. In Veilguard, a character blurts out “I’m non-binary by the way, I use pronouns” and another starts doing push-ups for accidentally misgendering them. It was fucking ridiculous.

      • BlueSquid0741@lemmy.sdf.org
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        11 days ago

        Bleh. But in the end I don’t expect anything good out of the AAA industry. I goes it’s an exception nowadays whether as gave like this can be good. And I mean, it’s not like I was gonna play it anyway.