Perhaps not very patient gamer, but I think I’ll give Another Crab’s Treasure a go.
It’s very hard for me to feel motivated to play new games nowadays, but that one did spike my interest - seems more fun than Elden Ring tbh, which kinda feels like a generic souls-like - and it’s got great reviews and isn’t too expensive, so I think I’ll try it out.
Boom Blox Bash Party with the wife and maybe House of the Dead Returns
My wife’s been hogging the PC for months now playing Baldur’s gate. She finished 1 last month and now working her way through 2.
Elden Ring. I decided to go into the DLC with a new character and getting him setup so he’s ready to jump in. Gathering smithing stones and other mats, killing Radahn and Mohg, and getting some weapons whenever I finally decide what build I want to start with. Put a couple hours in so far and really enjoying it.
Yep it’s Elden Ring for me too. I’ve been running my second character (pure sorcery) on and off for a while but the hype has my back in it. I’m a little tired of the gameplay and way more into the lore now. Hoping the new weapons and abilities give it a fresh feeling.
I think I should pick up a city builder, but not decided between Skylines 2, Manor Lords, or ???
Reviews for Skylines 2 suggest you should play Manor Lords.
i like it but i feel it still needs a bit more time.
workers and resources is a nice game in this general style.
I watched a quick trailer for Workers and Resources and the part focusing on a bus driving made me think of a head-in-the-clouds fantasy cool thing:
a city builder game. Click on a truck driving through to switch to a driving sim (think American/Euro Truck Simulator), on a train to a train sim, on a bus to a bus sim… Click on a person walking on the street and you get a The Sims-like interface and get the ability to switch into that game mode. And even though this is probably highly unrealistic and already too much, so why am I even thinking about scope, you could limit scope by locking to just this one city. Any vehicle routes out of the city have the vehicle disappear when you get to the city border. Sims already limited itself to one town/city, do that the same way.
After reading a few reviews for W&R apparently it scratches both a Transport Tycoon-type itch and regular city builder itches, so sort of like my above idea—a few games in one. Apparently it can be micromanagey, which appeals to me when I’m in a certain kind of mood.
simcity 4 had some limited click on a car to control it mechanics with the rush hour expansion
you could sorta follow individual sims too
Cities Skylines 1
Better than 2
especially now that all dlc is out and we have a complete and mature game
maybe 2 will be this good in another 6 years
I’m
impatiently waiting for next week-end when the Elden Ring DLC releases. It counts if I have to wait, right?Got the first Moving Out game on supersale and my kids are loving it. I’m always on the lookout for coup coöp games to play with them.
Super Mario Sunshine, going for my first 100%
Scored the Ratchet & Clank Collection for PS3 on Ebay this week, cannot wait to play
I am on a quest to play through all of the classic FPS. So I will put some time in Doom64.
Still spreading managed democracy in Helldivers 2. Waiting for the Elden Ring DLC to land though!
That’s not very patient gamer of you lol
I’m about to leave town for the weekend so missing out on most of the new patch. Hope you dispense some liberty on my behalf!
I started Red Faction Guerrilla (Steam Edition) a couple of weeks ago. Solid game from 2009. Though the game world does feel a bit empty.
I have seen credits on that game probably three times since it’s launch. Anytime they release it on a new platform I instinctively snap it up.
I do agree that the world feels pretty empty, but it is Mars in their defense. The gameplay loop is so good though. And sometimes there’s no better feeling than grabbing a sledgehammer and leveling a building.
Hopefully you’re able to make it through! There’s a little bit of variety introduced to the environment around the half to three quarter mark.
I just started tears of the kingdom a few days ago.
Oh man, what I wouldn’t give to be able to experience TotK for the first time again. You’re in for a great time. :)
I finally played through it earlier this year, well worth the wait.
We’ll see you in a few weeks mate.
I’ll be heading back to the Zone with one of the STALKER games in order to satisfy the craving I got from the STALKER 2 previews recently. I’m leaning towards Clear Sky as I’ve played SoC and CoP much more.
Ugh yeah that’s tempting to reinstall once again. Last time I did the Call of Chernobyl mod which combines all three game maps and was pretty awesome. I hear Anomaly is really good too.
As much as I appreciate the modding scene for STALKER, I’m a whore for the vanilla experience. I fired up Anomaly and it seemed awesome, but I wanted the familiar beats of the original. One of these days I’ll give it a proper try.
civ6! ive never played civilization before, but my kid says its great and it was on sale for 3$
If you don’t enjoy it, don’t discount the franchise. Personally I prefer civ 4 over civ 6, and civ 4 has the bonuses of 1) being the only video game to ever win a Grammy award and 2) extensive voice work by Leonard Nimoy
I’ll back up that Civ 4 has been the best entry in the series so far.
Civ 5 is when they dropped unit stacking, which made combat much slower and more finicky since you couldn’t just build up a massive deathball and tear across the map, and Civ 6 doubled down on that design space by tying city upgrades to individual tiles as well. They’re not bad changes, and they do add more strategic depth to the combat and city-building, but they do make an already slow game substantially slower, since combats that used to be done in a turn or two now require several turns of rotating and repositioning units to get them in and out of the fight.
Civ 4 was the last “pure” civ experience, building off and adding to the previous games without sweeping mechanical changes to shake up the meta.
what did you not like about 6?
Too clunky and slow paced for me compared to previous installments. Also not a huge fan of how the different victory conditions/requirements were balanced compared to older games. They just crammed too many new mechanics in there for the game to flow like it used to. If you’ve never played civ before these things may not even bother you since you have no previous experience with earlier installments to compare it to.
thanks! ill try 4 if 6 seems annoying with those characteristics
I liked 5 because a few large cities (going tall) was way more viable, which I prefer over making tons of little cities (going wide).