• jan75@lemmy.ml
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    19 days ago

    I would react the same way if my scrum meeting was 1 hour long!

    • Cysioland@lemmygrad.ml
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      19 days ago

      I remember working in the office and the customer visited and took part in our task estimation meeting. We’ve spent about 3 hours in one block estimating their tasks because they had so much input.

    • ddplf@szmer.info
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      17 days ago

      Been there, done that. Everyday would start with a 2 hour session of meetings. Daily for 30mins and then 1.5h of refinement. Day by day, for 2 years of me being there.

      It, without an ounce of irony, leaves a fucking scar on you and makes you despise having meeting for the rest of your life.

  • kibiz0r@midwest.social
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    19 days ago

    My most successful standups have been like:

    “Okay, we’re all here. Anyone wanna take a look at anything together?”

    “I need some help with XYZ. Alice, can you take a look?”

    “Sure.”

    “Anything else? No? Alright, let’s do it.”

    Typically less than 2 minutes of whole-team time, at our desks. Really just a reserved pivot point where it’s okay to interrupt each other’s tasks to ask for some pairing time. Sometimes an unofficial second one would happen after lunch.

    • ☆ Yσɠƚԋσʂ ☆@lemmy.mlOP
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      19 days ago

      I find daily stand ups are completely useless because most of the useful communication can just be done by the people involved directly over email, messaging, or just talking to each other. I find it’s useful to have a whole team meeting maybe like once a week just to see where everyone is at and how different parts of the project are going. There’s very little reason to do that every single day.

      • ryathal@sh.itjust.works
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        19 days ago

        Standups are ok if they stay fast and they are at the start or end of a day. The forced sync points are also more important in remote settings. This is especially true for new or junior employees.

        • ☆ Yσɠƚԋσʂ ☆@lemmy.mlOP
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          19 days ago

          I don’t find whole team standups have much value aside from being checkpoints. In my experience, it’s best to split up projects into tasks that can be worked on in isolation. People directly working on those tasks can organically figure out how they want to get them done and communicate with each other. The sync points can then be used to check the overall state of the project and to track critical path tasks across teams to make sure nobody is blocked.

            • ☆ Yσɠƚԋσʂ ☆@lemmy.mlOP
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              19 days ago

              I find you need to have at least a few experienced people on any effective team otherwise it’s just blind leading the blind. Pairing junior people with seniors to act as mentors tends to work well. It also lets senior developers grow. I find this works well because people tend to enjoy having ownership of their tasks.

    • corsicanguppy@lemmy.ca
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      19 days ago

      If you’re not doing your stand-up standing on one foot or wall-sits, people forget about the time.

      Hmm. Can we somehow have it so that people wanting to speak need to jump rope or something? Make that speech, Dave; sweat a little.

    • saigot@lemmy.ca
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      17 days ago

      I see some value in this fairly common interaction:

      • Person 1: So for bug-1234 I did XYZ and saw ABC
      • Person 2: ABC? I see ABC when I do XYZ for bug-1235! They must have the same root cause, I’ll mark mine as a dupe of yours and move on to bug-1236
  • b34k@lemmy.ml
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    19 days ago

    About a year ago, I was working with an east coast customer while working remote on the west coast. Scrum was at 7am my time, with the customer on the call.

    Probably should have been a stressful situation as they were a tough customer, our largest account in terms of ARR and PS dollars, and they loved to tell us which Data Enginners or PMs they didn’t like, who would promptly get reassigned. But honestly, having that call so early was the least stressful thing ever.

    I would roll out of bed at 6:30a and make a cup of coffee, just to get my computer tuned on and ready to join the meeting by about 6:57.

    Worked out great, cuz I never spent time thinking about scrum beforehand, and frankly always felt a bit energized afterwards cuz it was now time to start my work day.

    Ended up working out well I guess, cuz the customer kept me on the team the entire length of the engagement.

      • roux [he/him, they/them]@hexbear.net
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        19 days ago

        I’ve lost my shit with people over this lol. Just sucks when you are like 3 hours in on something and then someone just comes along and makes small talk.

        I was fired from my last job because I was expected to write features AND do helpdesk support at the same time and just no… I was also fired because I suck at programming but still…

        • TankieTanuki [he/him]@hexbear.net
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          19 days ago

          I live at home and my little siblings with ADHD* knock on the door to tell me stuff all the time ughhh

          *I have ADHD too which is why it’s extra tragic when I lose my train of thought.

          • roux [he/him, they/them]@hexbear.net
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            19 days ago

            I have ASD so once I get into that hyperfocus flowstate, and get pulled out of it, it’s like everything around me just shatters lol. My partner and oldest kid have ADHD so when either or both are around I mostly don’t even bother with code. I was able to get a tiny bit of stuff done this morning but it was mostly stuff I have on mental autopilot like git stuff.

      • tetris11@lemmy.ml
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        19 days ago

        Learn to document more. It gets a little better with age once you must resign yourself to the fact that you will be interrupted at any point. If you document, you can resume easier and there’s less mind shift inertia.

      • SoyViking [he/him]@hexbear.net
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        19 days ago

        This has been my entire last week. Our client has a tight deadline for this feature I’m working on, in part due to their own indecisiveness and in part due to an external API developed by a big corporation being late and buggy. This means we’re doing testing and bug fixing simultaneously with doing new development and even with speccing and estimating new subtasks. And with this client, this close to the deadline, every little bug is critical and needs to be fixed right away. Meanwhile, a junior developer is being onboarded to the project and another developer is working on a different feature derived from an architecture I made. There’s always a fire I need to put out, a question I need to answer or a feature I need to describe. I’m writing more emails than code these days.

    • ☆ Yσɠƚԋσʂ ☆@lemmy.mlOP
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      19 days ago

      Because that’s how it often goes. I find there are two types of scrums in practice. First is when it goes fast, and everybody just says they’re working. There’s no time to give any detail or context so the status update is largely meaningless. Second is when people start giving details about what they’re working on, and that quickly explodes to an hour long meeting.

      • folkrav@lemmy.ca
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        19 days ago

        Interesting… I’ve yet to see a team that didn’t have regular touch bases not having the polar opposite issue, being communication happening in isolated silos and resolvable issues taking too long to bubble up. YMMV, I guess.

        • ☆ Yσɠƚԋσʂ ☆@lemmy.mlOP
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          19 days ago

          My experience is that doing a touch base once a week is sufficient for identifying issues, also it’s not like people can’t communicate directly with each other when they’re stuck. If people aren’t being proactive about that without having to have a daily stand up that sounds like a team culture problem.

          • folkrav@lemmy.ca
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            19 days ago

            I too had those hour long snoozefests where 99% of what’s said doesn’t pertain to my work, and those useless meetings that could have been a message on a Slack channel. I still feel like the sentiment is a very broad generalization based on some assumptions that may or may not apply well to every work environment.

            My most recent project has direct dependencies between 5 teams just on the developer side, and multiple internal and external clients. Figuring out if we need to reach out to the stakeholders or figuring out who can help them on a particular task isn’t necessarily always that straightforward, depending on scope.

            Anecdotally, the devs on my team were losing a lot of their time doing all that stuff before I joined as a tech lead in August. I spend most of my non-dev time (about 50% of my time, lately) shielding the rest of the team from stakeholders, pushing back when needed, pushing back on various demands, enabling communication lines, all to protect them from context switching and let them code.

            And honestly… Outside all that, agreeing with me or not, is 15 minutes of human interaction that terrible lol?

            • ☆ Yσɠƚԋσʂ ☆@lemmy.mlOP
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              19 days ago

              It’s true that every team is different, so everybody should try to find a process that works for their specific situation. I just find that a week tends to be the amount of time you need to actually finish something non trivial, it takes a day or two to design things, a couple of days to code it, and then you need to do a bit of testing. That’s the reason I see a week as a unit of time between sync points. It gives enough uninterrupted time for people do finish working on something, and then the team can sync up and figure out needs to be done next.

              Obviously things do come up throughout the week, but those can usually be handled on ad hoc basis. The person who is blocked knows whom they need to reach out to. And if it really does end up being a problem that affects everybody, then you can always have a meeting to talk about it.

              15 minutes of human interaction might not sound terrible, but it can be disruptive and it it takes people out of their flow. I don’t think there’s any value in creating disruptions for the sake of it.

      • dragnucs@lemmy.ml
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        18 days ago

        Participants need to find the right balance of information. I noticed it is productive when developers give just enough information for other to understand but not too much to confuse them and loose time. This is not easy to achieve…

    • Dunstabzugshaubitze@feddit.org
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      19 days ago

      because no one follows the damn guide and “scrum” is done so managers can claim the company can work “agile”, because customers dont want “not agile”, customers also dont want to participate in the way it would be necessary for a project thats supposed to follow the scrum guide. that also sounded good for people looking for a new job so hr wants to put that into job descriptions and now everything is scrum and agile and i still have to sneak in refactorings or have to fight to get time to work on our fricking ci pipeline or need to conspire with QA to get them time to work on test automation, because screw the notion that decisions should be done by the people doing the work.

      screw “scrum”, and the word “agile” should never have been taught to anyone claiming to be a “manager”, we don’t need managers we need people helping us getting the tools we need and trust that what we do, we do to deliver better solutions and helping us to fascilate constructive exchanges with customers.

      • folkrav@lemmy.ca
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        19 days ago

        we don’t need managers we need people helping us getting the tools we need and trust that what we do

        The word “manager” is extremely overloaded and barely says anything about what that person does for its team without knowing how the company operates. Where I work, the person you’re describing would be someone in technical management.

  • SoyViking [he/him]@hexbear.net
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    19 days ago

    I normally go “what the fuck did I even do yesterday?” five minutes before daily standup and look at my git commits and calendar for the day before to piece together a plausible version of my workday (I do my timesheets the same way as well btw). Very little serious information gets passed on but somehow it makes my boss happy and he has told me that he likes the way I do standups.

    I work at a small company where most projects only have one or two developers so standup meetings are usually a lot of completely irrelevant information. It’s very boring. “Yesterday I worked on the thing on the project you barely know what does.”

  • edric@lemm.ee
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    19 days ago

    Me when I have a 30 min meeting in the middle of the day where I am the organizer and need to lead the discussion.

  • mac@lemm.ee
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    19 days ago

    I have meetings from at least 9-12 every day, which are the hours I’m the most focused. So rough

  • MonkderVierte@lemmy.ml
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    18 days ago

    10:00: programming

    11:00: quick meeting

    12:00: #### getting back into the zone

    13:00: ####

    14:00: ####